JavaScript Math Object

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# JavaScript Math Object

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## Math Object

The Math object allows you to perform mathematical tasks.

Math is not a constructor. All properties/methods of Math can be called by using Math as an object, without creating it.

## Syntax

var x = Math.PI; // Returns PI
var y = Math.sqrt(16); // Returns the square root of 16

For a tutorial about the Math object, read our JavaScript Math Object tutorial.

## Math Object Properties

Property | Description
--- | ---
E | Returns Euler's number (approx. 2.718)
LN2 | Returns the natural logarithm of 2 (approx. 0.693)
LN10 | Returns the natural logarithm of 10 (approx. 2.302)
LOG2E | Returns the base-2 logarithm of E (approx. 1.442)
LOG10E | Returns the base-10 logarithm of E (approx. 0.434)
PI | Returns PI (approx. 3.14)
SQRT1_2 | Returns the square root of 1/2 (approx. 0.707)
SQRT2 | Returns the square root of 2 (approx. 1.414)

## Math Object Methods

Method | Description
--- | ---
abs(x) | Returns the absolute value of x
acos(x) | Returns the arccosine of x, in radians
asin(x) | Returns the arcsine of x, in radians
atan(x) | Returns the arctangent of x as a numeric value between -PI/2 and PI/2 radians
atan2(y,x) | Returns the arctangent of the quotient of its arguments
ceil(x) | Returns x, rounded upwards to the nearest integer
cos(x) | Returns the cosine of x (x is in radians)
exp(x) | Returns the value of Ex
floor(x) | Returns x, rounded downwards to the nearest integer
log(x) | Returns the natural logarithm (base E) of x
max(x,y,z,...,n) | Returns the number with the highest value
min(x,y,z,...,n) | Returns the number with the lowest value
pow(x,y) | Returns the value of x to the power of y
random() | Returns a random number between 0 and 1
round(x) | Rounds x to the nearest integer
sin(x) | Returns the sine of x (x is in radians)
sqrt(x) | Returns the square root of x
tan(x) | Returns the tangent of an angle

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